Senin, 18 Agustus 2014

[P909.Ebook] PDF Ebook The Art of Game Characters, by Leo Hartas

PDF Ebook The Art of Game Characters, by Leo Hartas

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The Art of Game Characters, by Leo Hartas

The Art of Game Characters, by Leo Hartas



The Art of Game Characters, by Leo Hartas

PDF Ebook The Art of Game Characters, by Leo Hartas

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The Art of Game Characters, by Leo Hartas

Computer and video games are the entertainment media of the 21st century, and game characters like Lara Croft and Mario are now as famous as Mickey Mouse and Homer Simpson. This definitive guide examines the appeal of these iconic characters from the early days of gaming to the present.

A follow-up to the successful Art of Game Worlds, this book examines the remarkable work that goes into the creation of captivating, realistic game characters. Each subsection takes an in-depth look at a specific type of character and uses examples to discuss how that type is used effectively in games. All games enthusiasts, from amateur to expert, will benefit from this comprehensive and beautifully illustrated volume.

  • Sales Rank: #3672415 in Books
  • Published on: 2005-06-14
  • Released on: 2005-06-14
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.20" h x .59" w x 8.26" l, 1.48 pounds
  • Binding: Paperback
  • 192 pages

About the Author

Leo Hartas is a well-known and highly regarded illustrator, skilled in both traditional and computer-generated techniques. He is the co-author of The Art of Game Worlds and the author of numerous bestselling children's books. Hartas also creates digital imagery for computer games, video animation, and TV programs.

Most helpful customer reviews

3 of 3 people found the following review helpful.
A Guided Tour Through Video Game History
By GameMaker
This is a really interesting book. It gives you a guided tour through video game history by looking at and discussing the art of many historic games. The book has lots and lots of color pictures from popular video games, and offers running commentary on their importantance. Also there are several brief interviews with artists that worked on some of these projects. They share some of their philosophies of character development. There is also some brief discussion about character development workflow.

This book isn't so much instructional as it is inspirational. I don't think you can read (or skim) through this book without getting some new, fresh, ideas of characters for your own game.

1 of 1 people found the following review helpful.
GREAT FOR ARTISTS OR THOSE INTERESTED IN GAME DESIGN
By S. Colazo
I believe this book is great. It provides a good insight into how characters are made with personility and background. The chapters are fun, diving into the different types of characterd (hulking men, femme fatales, dark villians, ect.) and each chapter usually includes an interview from designers working in the industry. Although some might complain that the book lacks real technical information (it does), there are some great pointers and "concept sketches-to-life" pics. It's hard not to be inspired, the book gives you great ideas. Overall, the book is very good and i would highly recommend it.

0 of 0 people found the following review helpful.
Pretty Good Book
By John Bacak
It has a lot of good pictures of characters, but it never goes into the depth i wanted for the characters themselves, or on the Art of MAKING Game characters. But its still a good reference.

See all 4 customer reviews...

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